A comparison of tactile, auditory, and visual feedback in a pointing task using a mouse-type device
Article Abstract:
Assessment of the performances of ten frequent users of mice to a normal target acquisition chore under different sensory feedback conditions revealed similarities in their response times, error rates and bandwidths, but major differences in their ultimate positioning times. While tactile feedback was ascertained to be fastest, normal feedback to the task was the slowest. This reveals that tactile feedback provides users a wider area of target access and faster rates of target selection.
Publication Name: Ergonomics
Subject: Business
ISSN: 0014-0139
Year: 1995
User Contributions:
Comment about this article or add new information about this topic:
Information complexity-mental workload and performance in combat aircraft
Article Abstract:
The impact of information complexity on Pilot Mental Workload and Pilot Performance is investigated. Eighteen pilots are asked to perform 72 simulated low level-high speed emissions. Results show that even minimal information complexity disturbed flight tasks, often leading to increases in pilot altitude and variation in altitude and delays in corrections of altitude errors. Conditions of flying low level-high speed with high precision deteriorate as the information load increases.
Publication Name: Ergonomics
Subject: Business
ISSN: 0014-0139
Year: 1997
User Contributions:
Comment about this article or add new information about this topic:
- Abstracts: A comparative study of Gini's mean difference and mean variance in portfolio analysis. The time series properties of Australian accounting data
- Abstracts: A multi-case investigation of a theory of the transfer pricing process. Agency theory: a falsification perspective
- Abstracts: Profit by comparison. Best advice, at a price
- Abstracts: The role of competitive analysis in implementing a market orientation. Brand-extension price premiums: the effects of perceived fit and extension product category risk
- Abstracts: An enquiry into the relationship between activation and performance using saccadic eye movement parameters. A method of evaluating VDT screen layout by eye movement analysis