Griefer madness
Article Abstract:
The term "griefing" started during the late 1990s to describe the antisocial behavior of players who aim to annoy or offend other players. Virtual worlds such as Second Life have become a prime target for goons of griefers because it is populated by people who take the internet too seriously.
Publisher: Conde Nast Publications, Inc.
Publication Name: Wired
Subject: Sociology and social work
ISSN: 1059-1028
Year: 2008
Management dynamics, Analysis, Practice, Technology application, Computer crimes, Computer crime, Computer hackers, Antisocial behavior, Hacker, Antisocial behaviour, Virtual worlds
Publication Name: Wired
Subject: Sociology and social work
ISSN: 1059-1028
Year: 2008
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Why nerds are unpopular
Article Abstract:
The reason nerds are unpopular in school is because they serve two masters, one of being popular and the other to be even smarter. Their unpopularity stems from the fact that they have other things to think about.
Publisher: Conde Nast Publications, Inc.
Publication Name: Wired
Subject: Sociology and social work
ISSN: 1059-1028
Year: 2004
Students, Junior High, Evaluation, Junior high school students, Middle and junior high school students, Talented students, Academically gifted
Publication Name: Wired
Subject: Sociology and social work
ISSN: 1059-1028
Year: 2004
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Subjects list: Social aspects, United States
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