Leisure Management 1996 Tim Gardom - Abstracts
Leisure Management 1996 Tim Gardom | |||||
Title | Subject | Authors | |||
---|---|---|---|---|---|
Museums at war: museum design has fallen into two camps - multi-media interpretations or collection-based displays. | Travel industry | Tim Gardom | |||
Playing clever: the division between education and fun is blurring. | Travel industry | Tim Gardom | |||
The future of history: virtual reality can put ancient exhibits back into their original context, bringing history to life and ensuring antiquities can be preserved. | Travel industry | Tim Gardom |
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