Abstracts - faqs.org

Abstracts

Business, general

Search abstracts:
Abstracts » Business, general

Entertainment technology industry

Article Abstract:

Restructuring and other measures are allowing the entertainment technology industry to weather the US economic storm in 2001 and 2002. The video game market and interactive TV are also making the industry economically stronger. These stocks are expected to outperform the market in 2001 and 2001, and for the next three to five years.

Author: Goldner, Noah, Cathers, Dylan D., Levitt, Jeffrey B., Van Liew, Nils C., Waggener, Jennifer L.
Publisher: Value Line Publishing, Inc.
Publication Name: The Value Line Investment Survey (Part 3 - Ratings & Reports)
Subject: Business, general
ISSN: 0042-2401
Year: 2001
Communication Software Pkgs, Applications Software Pkgs (Micro), Games,Recreation Software Pkgs(Micro), Services for Movie, TV Production, Postproduction and Other Motion Picture and Video Industries, Services allied to motion pictures, Computer games, Telecommunications software, Video production companies, Film and video production companies, Home software

User Contributions:

Comment about this article or add new information about this topic:

CAPTCHA


Entertainment technology industry

Article Abstract:

The Internet and the transition from analog to digital formats is having a profound effect on the entertainment technology industry in the year 2001. Interactive television is becoming more important and the market for digital video discs is growing. Many of these stocks are timely and attractive, but investors must be selective.

Author: Goldner, Noah, Levit, Jeffrey B., Cathers, Dylan D., Wagganer, Jennifer L., Maloney, Michael P.
Publisher: Value Line Publishing, Inc.
Publication Name: The Value Line Investment Survey (Part 3 - Ratings & Reports)
Subject: Business, general
ISSN: 0042-2401
Year: 2001

User Contributions:

Comment about this article or add new information about this topic:

CAPTCHA


Entertainment technology industry

Article Abstract:

Demand for entertainment software and hardware has remained strong in spite of the slowing US economy. Online and wireless gaming has become more important and the video game industry is anticipating a new generation of games. These stocks will outperform the market in 2001, but investors need to be selective.

Author: Roth, Perry H., Goldner, Noah, Levit, Jeffrey B., Cathers, Dylan D., Van Liew, Nils C., Waggener, Jennifer L.
Publisher: Value Line Publishing, Inc.
Publication Name: The Value Line Investment Survey (Part 3 - Ratings & Reports)
Subject: Business, general
ISSN: 0042-2401
Year: 2001
Household audio and video equipment, Audio and Video Equipment Manufacturing, Video Home Recorders & Players, Video equipment industry

User Contributions:

Comment about this article or add new information about this topic:

CAPTCHA


Subjects list: Statistical Data Included, United States, Industry Overview, Computer software industry, Software industry, Software, Securities, Applications software, Electronic Arts Inc., ERTS, Gemstar-TV Guide International Inc., Avid Technology Inc., AVID, THQ Inc., Macrovision Corp. (Santa Clara, California), OpenTV Corp., Pinnacle Systems Inc., Pixelworks Inc., mvsn, OPTV, PCLE, THQI, Video recording industry, Videodisks, Videodisc industry
Similar abstracts:
  • Abstracts: Entertainment industry
  • Abstracts: Beverage (alcoholic) industry. part 2
  • Abstracts: Tobacco industry. part 2
  • Abstracts: Educational services
This website is not affiliated with document authors or copyright owners. This page is provided for informational purposes only. Unintentional errors are possible.
Some parts © 2025 Advameg, Inc.