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Time bandits make real gains in virtual space

Article Abstract:

Virtual reality (VR) technology has matured so much in the past three years that it has become totally feasible to consider using it as an educational support tool. Serious applications are beginning to emerge and students will be able to remotely access a range of virtual laboratories before too long. The use of virtual laboratories to supplement the real laboratory offers a number of benefits. The time students spend in the real laboratory should be more effective if they have previously used the VR system to familiarise themselves with key concepts.

Author: Kalawsky, Roy
Publisher: Times Supplements Ltd.
Publication Name: Times Higher Education Supplement
Subject: Education
ISSN: 0049-3929
Year: 1998

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Cash for much less flash

Article Abstract:

Fluorescent lights, flickering computer screens and blinking cursors can pose a serious health hazard for students suffering from photosensitive epilepsy, with seizures potentially triggered by flickering at 60Hz. Students are unlikely to benefit from darkened computer rooms and screen flicker is not prevented by screen filters. Students should seek to use a computer with a liquid crystal screen in an appropriately lit area, with students able to apply for a special equipment allowance to buy their own non-flickering laptop computer.

Author: Gristock, Jenny
Publisher: Times Supplements Ltd.
Publication Name: Times Higher Education Supplement
Subject: Education
ISSN: 0049-3929
Year: 1999
Education, Epileptics

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Curtain rises on DIY drama

Article Abstract:

New technologies will make it possible in the future for the experience of media consumption to be significantly changed. Entertainment will become much more personalized, with people engaging directly with it on a one-to-one basis. People will develop new views about their roles and abilities with regard to media, and will develop a direct dialogue with the material available to them. In education, it will be possible to develop shared educational events created by scenario designers and learners.

Author: Springel, Sharon
Publisher: Times Supplements Ltd.
Publication Name: Times Higher Education Supplement
Subject: Education
ISSN: 0049-3929
Year: 1999
Social aspects, Mass media

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Subjects list: Usage, Equipment and supplies, College students, Virtual reality
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