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2 companies confirm venture in video games

Article Abstract:

Nintendo Company Ltd and Silicon Graphics Inc confirm a collaborative agreement to develop a high-performance, photo-realistic video-game player based on a version of the 64-bit MIPS microprocessor used in Silicon Graphics workstations. A coin-operated arcade version is slated to appear in 1994, while an under-$250 home model debuts in 1995. The companies call their collaborative venture, which will furnish players with a total immersion experience inside interactive 3-d virtual realities, Project Reality. The MIPS microprocessors are similar to those used to produce the special effects in the movie 'Jurassic Park.' Competitor 3DO Corp, which is developing a $700 Multiplayer video-game player based on a 32-bit microprocessor, sees its shares fall $5 to $25 since Aug 19, while Silicon Graphics shares rose $2.875 to $39.50 over the same period.

Author: Fisher, Lawrence M.
Publisher: The New York Times Company
Publication Name: The New York Times
Subject: News, opinion and commentary
ISSN: 0362-4331
Year: 1993
Semiconductors and related devices, Computer peripheral equipment, not elsewhere classified, Games, toys, and children's vehicles, Manufacturing industries, not elsewhere classified, Semiconductor industry, Product development, Microprocessor, CPUs (Central processing units), Equipment and supplies, Microprocessors, Video game industry, Video games, Video games industry, Silicon Graphics Inc., SGI, Nintendo Company Ltd., Competition, Video Game Systems

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A rush to stake claims on the multimedia frontier

Article Abstract:

The emerging multimedia market is spawning new alliances, such as cable companies and videogame producers, computer manufacturers and movie studios, and software publishers with telephone companies. General Instrument, which is the largest maker of set-top control boxes for cable tv, is developing control boxes using Intel and Microsoft technology to provide on-screen electronic tv program guides. Time Warner Cable is teaming up with Scientific-Atlanta Inc to develop two-way networks, and with Sega of America Inc to bring video games to cable tv. Lucasfilm Ltd has an alliance with Silicon Graphics and Avid Technology to develop digital film production standards. Other company alliances are presented.

Author: Fisher, Lawrence M.
Publisher: The New York Times Company
Publication Name: The New York Times
Subject: News, opinion and commentary
ISSN: 0362-4331
Year: 1993
Prepackaged software, Computer software industry, Computer industry, Software industry, Internet services, Cable television, Partnerships, Product introduction, Multimedia technology, Multimedia systems, New Technique, Cable Television/Data Services, Market Entry, Market Penetration, Partnership

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Subjects list: Contracts, Cooperative Agreements
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