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Business, general

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Coming soon (maybe) to a screen near you

Article Abstract:

At the 1999 Electronic Entertainment Expo in Los Angeles, California, much of the talk was about the unfavorable publicity generated in the wake of the massacre at Columbine High School in Littleton, Colorado, and its possible impact on the industry. Sega introduced their new Dreamcast game console, which includes Windows CE software that enables Web-surfing. Nintendo's next console will run on IBM's 400 mghz Power PC chip and will use DVD's instead of game cartridges. Sony's Playstation 2 made a big splash with graphics similar to those in the film. 'Toy Story.' Bass fishing and snow-boarding inspired new games and console products. The oddest game was by Mind's Eye, called 'Sheep.' In it, players have to successfully herd sheep through sixteen game levels. The algorithm for modeling flock behaviour gives the game a very realistic feel.

Author: Herz, J.C.
Publisher: The New York Times Company
Publication Name: The New York Times
Subject: Business, general
ISSN: 0362-4331
Year: 1999
United States, Computer software industry, Software industry, Sony Corp., SNE, 1999 AD, Sega Enterprises Ltd., Electronic Entertainment Expo, Sony Playstation 2 (Computer-based entertainment system), Sega Enterprises Dreamcast (Computer-based entertainment system), Mind's Eye Inc., Sheep (Computer game)

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Technology as the guiding hand of history

Article Abstract:

The Age of Empires 2 strategy game is set in the Middle Ages. Its main theme is the acquisition or development of technology to achieve superiority in either the engineering, art, or military spheres.

Author: Herz, J.C.
Publisher: The New York Times Company
Publication Name: The New York Times
Subject: Business, general
ISSN: 0362-4331
Year: 1999
Evaluation, Product/Service Evaluation, Microsoft Corp., Column, Software single product review, Strategy game, Computer strategy games, Microsoft Age of Empires II (Strategy game)

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Subjects list: Product introduction, Video game industry, Video games industry, Video games
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